Blake’s Anime Blog: "Hell is Other Manga" A Hell Warden Higuma Review
Blake shares his thoughts on Hell Warden Higuma - a title that promised demons, cool powers, and shonen energy - but after a decade of anticipation, it mostly delivers interesting ideas that never fully come together.
All Hail the Orb Review
Rebuild a duck-obsessed cult to free a trapped god one click at a time in All Hail the Orb, where bizarre unlocks and escalating nonsense keep the grind surprisingly hard to stop.
Saros [Review]
Five years after Returnal, Housemarque returns with Saros, a frenetic and beautifully realized spiritual successor set on the haunting planet of Carcosa. With razor-sharp gunplay and a standout lead performance from Rahul Kohli, it's PS5's next must-play exclusive.
Ariana and the Elder Codex Review
Anime-styled Ariana and the Elder Codex mixes fast-paced magic combat and Metroidvania exploration across magical books packed with spells, platforming, and layered boss fights.
Beyond Words Review
Beyond Words trades Balatro’s chaos for handcrafted Scrabble puzzles where strategy matters more than lucky draws and giant combos feel earned.
Aether & Iron Review
RPG Aether & Iron from Seismic Squirrel brings noir storytelling and tactical hover-car combat to a floating decopunk New York.
Alabaster Dawn Early Access Review
Radical Fish follows up CrossCode with an ambitious action RPG that already feels remarkably polished in its Steam Early Access launch.
TerraTech Legion Review
TerraTech Legion turns Payload Studios’ vehicle-building sandbox into a survivors-like focused on reckless ramming builds and constant mid-run experimentation.
GRIDbeat! Review
GRIDbeat! from Ridiculous Games and Acclaim turns rhythm-based dungeon crawling into a stylish cyberpunk scramble.
Replaced Review
Replaced transforms the cinematic platformer into a stylish cyberpunk thriller with vicious action, unforgettable imagery, and a striking alternate-history America.
Apokerlypse Review
Card battler Apokerlypse focuses on chaining effects and racing to control the table, with roguelike deckbuilding layered into each run.
Puzzling Places Review
Puzzling Places brings its VR-born 3D puzzles to flat screens, delivering detailed dioramas and an absorbing experience, even if some quirks create friction along the way.
Etrange Overlord Review
From Disgaea creator Sōhei Niikawa, Etrange Overlord trades strategy for fast-paced action in a chaotic, character-driven tale about surviving hell on your own terms.
Jeff Minter’s I, Robot gets limited PS5 physical release
Atari and Strictly Limited debut their partnership with a limited PS5 physical release of I, Robot, Jeff Minter’s modern take on a rare 1984 arcade game.
MagicCon 2026: The Preview Panel Recap
Wizards opens MagicCon Vegas with a return to Middle-earth, a multiverse on the brink, and a surprise Marvel guest who brought down the house
The Occultist Builds Horror Without Jump Scares: Interview with David Lorenzo of Daloar
David Lorenzo on building a first-person horror game without gore or cheap jump scares, drawing from a real-life medium, and why PS1-era horror still holds up.
Monster Crown: Sin Eater [First Impressions]
Monster Crown: Sin Eater, a dark monster-catching RPG, has a promising start, building and improving upon it's predecessor in the best possible way.
Go! Go! Mister Chickums Review
Go! Go! Mister Chickums is a single-screen arcade platformer inspired by classics like Bubble Bobble. It might be better, thanks to how good its core mechanic feels and its tight level design.
Barda - Early Access Review
Packing your bag is the game in Barda, a roguelite climber on Steam where space is survival and every run hinges on how well you manage it.

