Swan Song Review
Swan Song disguises a deep automation game as a cozy music box-themed puzzle, steadily expanding its ideas across more than 100 handcrafted challenges while telling a quietly devastating story.
868-BACK Review
Michael Brough’s 868-BACK expands the cult roguelike 868-HACK into a larger cyberpunk campaign where every stolen reward creates new danger.
Echo Isle Review
Echo Isle is a compact homage to The Legend of Zelda: Link’s Awakening, recreating its island adventure structure, dungeons, and handheld-era spirit across a brisk one-hour adventure.
Burden Street Station Review
Surreal narrative adventure Burden Street Station is about memories, identity, and emotional connection, placing conversations and emotional understanding ahead of traditional puzzle solving.
Final episode of liminal space horror game Dreamcore is available now
Dreamcore closes out with Dead Mall, a sprawling abandoned shopping plaza that pushes the game further toward open-ended exploration over puzzle-solving.
Do You Even Forklift? Review
Garage 5’s Do You Even Forklift? builds a charming puzzle game around reckless forklift driving, cramped spaces, and low-stakes urban chaos.
Cleaning Up! Review
Unbound Creations’ Cleaning Up! trades the anarchic energy of Just Crow Things for a cozy cleanup loop built around vacuuming garbage and scrubbing grime.
OPUS: Prism Peak Review
Sigono’s OPUS: Prism Peak pairs spirit-world exploration and photography puzzles with a deeply empathetic story about regret and unresolved trauma.
Arcade Shooter Sektori Brings Neon Sensory Overload to Switch 2
Following acclaimed releases on Steam, PS5, and Xbox Series X|S, Sektori finally brings its razor-sharp twin-stick shooting to Nintendo Switch 2.
Ricochet Raven Early Access Review
Kaosrio’s Ricochet Raven turns projectile parries into the core of a fast-moving roguelike with a promising but thin Early Access foundation.
All Hail the Orb Review
Rebuild a duck-obsessed cult to free a trapped god one click at a time in All Hail the Orb, where bizarre unlocks and escalating nonsense keep the grind surprisingly hard to stop.
Ariana and the Elder Codex Review
Anime-styled Ariana and the Elder Codex mixes fast-paced magic combat and Metroidvania exploration across magical books packed with spells, platforming, and layered boss fights.
Beyond Words Review
Beyond Words trades Balatro’s chaos for handcrafted Scrabble puzzles where strategy matters more than lucky draws and giant combos feel earned.
Aether & Iron Review
RPG Aether & Iron from Seismic Squirrel brings noir storytelling and tactical hover-car combat to a floating decopunk New York.
Alabaster Dawn Early Access Review
Radical Fish follows up CrossCode with an ambitious action RPG that already feels remarkably polished in its Steam Early Access launch.
TerraTech Legion Review
TerraTech Legion turns Payload Studios’ vehicle-building sandbox into a survivors-like focused on reckless ramming builds and constant mid-run experimentation.
GRIDbeat! Review
GRIDbeat! from Ridiculous Games and Acclaim turns rhythm-based dungeon crawling into a stylish cyberpunk scramble.
Replaced Review
Replaced transforms the cinematic platformer into a stylish cyberpunk thriller with vicious action, unforgettable imagery, and a striking alternate-history America.
The Occultist Builds Horror Without Jump Scares: Interview with David Lorenzo of Daloar
David Lorenzo on building a first-person horror game without gore or cheap jump scares, drawing from a real-life medium, and why PS1-era horror still holds up.
Go! Go! Mister Chickums Review
Go! Go! Mister Chickums is a single-screen arcade platformer inspired by classics like Bubble Bobble. It might be better, thanks to how good its core mechanic feels and its tight level design.

