Final episode of liminal space horror game Dreamcore is available now
Dreamcore closes out with Dead Mall, a sprawling abandoned shopping plaza that pushes the game further toward open-ended exploration over puzzle-solving.
The Occultist Builds Horror Without Jump Scares: Interview with David Lorenzo of Daloar
David Lorenzo on building a first-person horror game without gore or cheap jump scares, drawing from a real-life medium, and why PS1-era horror still holds up.
Ground Zero Review
Ground Zero builds strong moment-to-moment tension, but its inventory and combat systems keep forcing you out of that survival horror experience.
Narin: The Orange Room Review
Narin: The Orange Room is a surreal school horror adventure where a missing sister pulls you into a distorted world of spirits, puzzles, and quiet dread, from developer Red Sensation Games.
Mortanis Prisoners Review
Mortanis Prisoners squanders a serious premise on generic survival horror.
Fatal Frame II: Crimson Butterfly Remake Review
Koei Tecmo joins the survival-horror remake club with an essential classic.
Love Eternal Review
Love Eternal blends surreal psychological horror with gravity-switching precision platforming.
Winnie’s Hole: Interview with Simon Boxer of Twice Different
Developer Simon Boxer’s body horror deckbuilder is a unique spin on Winnie-the-Pooh.
I Hate This Place Review
I Hate This Place adapts a brilliant comic into a bland isometric survival-horror action game.
Kingdom of Night Review
Kingdom of Night blends 1980s nostalgia and cosmic horror into an atmospheric action RPG worth exploring.
28 Years Later: The Bone Temple Review
Nia DaCosta takes over for Danny Boyle on the latest 28 Days sequel.
Service With a Shotgun Review
Service with a Shotgun attempts a clever genre mashup between visual novel and shooter, but its parts fail both individually and as a whole.

