Dark Adelita Review
Mexican folklore gives Dark Adelita a compelling identity, but poorly executed run-and-gun action undermines nearly every good idea it brings to the table.
Dark Adelita. Credit: Brain-dead Rabbit Games / indie.io
Dark Adelita is inspired by Mexican folklore, and that's what drew me to the game. Unfortunately, the retro run-and-gun action itself is poor, to say the least. The subject matter deserves a better game.
Angela runs, jumps, and shoots her way through post-revolution Mexico, hunting monsters like La Llorona and the Chupacabra. The concept is genuinely cool. The execution is rough. Hit detection feels inconsistent. Enemy bullets slow to a crawl before disappearing, creating an infuriating pattern where you're forced to wait for them to vanish before moving forward. It breaks any sense of flow. The pixel art is just competent enough but static, and there isn't much variety to the enemies or environments.
I really wish this game did more justice to its setting and concept. As it stands, this is an unpolished, amateurish project wearing its cultural folklore elements as a mask that doesn't hide the game's warts very well. It's just not fun.
Dark Adelita
Dark Adelita has an appealing premise rooted in Mexican folklore, but its inconsistent action and amateurish execution make it difficult to recommend.

