Jimmy and the Pulsating Mass Review
Jimmy and the Pulsating Mass is a journey worth taking, especially if you missed the original PC release.
Winnie’s Hole: Interview with Simon Boxer of Twice Different
Developer Simon Boxer’s body horror deckbuilder is a unique spin on Winnie-the-Pooh.
Ink Inside Review
Ink Inside turns an unproduced animated show into a charming action RPG featuring combat inspired by dodgeball.
Mega Man ZX Timelines #1 [Review]
Jeremy shares his thoughts on another Mega Man timelines entry: Mega Man ZX!
I Hate This Place Review
I Hate This Place adapts a brilliant comic into a bland isometric survival-horror action game.
Pocket Gecko [Review]
I’ve grown quite attached to my virtual friend, and I think others will too.
Time-Traveling While Drunk - Hank: Drowning on Dry Land from My Next Games
In this Explodist Media interview, Hank: Drowning on Dry Land developer Jakub "Kuba" Lisiński of My Next Games talks about building his ambitious superhero game about a drunken vigilante.
Kingdom of Night Review
Kingdom of Night blends 1980s nostalgia and cosmic horror into an atmospheric action RPG worth exploring.
TR-49 Review
TR-49 is a new narrative deduction game from inkle, true masters of digital storytelling.
Mosaic of the Strange: Interview with Developer Mark Ffrench
Developer Mark Ffrench of Divide the Plunder offers insight into his Mosaic puzzle games following the release of his latest entry, Mosaic of the Strange.
Abra-Cooking-Dabra Review
Prep food for the citizens of Wonderland in the charming, cozy card-based cooking game Abra-Cooking-Dabra.
Service With a Shotgun Review
Service with a Shotgun attempts a clever genre mashup between visual novel and shooter, but its parts fail both individually and as a whole.

