Welcome to Mutazione. Long ago, a meteor hit – killing nearly everyone and causing those left behind to begin mutating. Left behind by the world, the people of Mutazione have developed their own community in isolation.
Fast-forward to the present. Over a hundred years have gone by since the tragic Moon Dragon meteor incident, but the rumours about mutants on the island still linger. Despite the stigma and the stories, 15-year old Kai is sent to Mutazione to tend to her ailing grandfather. But what lurks under the surface of this seemingly friendly community? Every small town has secret and gossips. What has happened here? Why does Kai keep having strange, creepy dreams?
Sadly, I showed up to my appointment late and ended up having to cut off my demo a little early, but what I did see looked really interesting so far. Mutazione has a rather unique style that makes it seem a little more storybook-like than your average adventure game. It also takes advantage of its story’s room for creativity – the characters of Mutazione are unique and varied, with all sorts of colours and designs to see. It was quite lovely to look at, and exploring the environment was lovely – especially when it came to the plants and trees surrounding the area.
The piece of gameplay that the demo showed off most is garden-growing. By learning songs and planting seeds, Kai can create a special garden. My favourite part of this was that each plant has a different instrumental sound, so you can create your own soundscape to relax in.
It’s hard to say much about Mutazione’s story yet, but I hope it will be really interesting. I loved the characters I met in the demo and the dialogues with them. At least one character seems to have a tragic backstory, and Im sure there are plenty more waiting for us. I’m curious to uncover more secrets of Mutazione and learn more about the community there.