I have fond memories of playing classic mech games like Front Mission on the Playstation and Playstation 2, so when I saw some intriguing screenshots scroll through my Twitter feed the other day, I had to pause and find out more.
Turns out the screenshots were from an indie game called “Antraxx” – an isometric mech shooter that incorporates co-op elements to bring back the feel of those classic games in a more modernized setting. I reached out to the developers and connected with Leendert Oomen, co-founder and lead artist of the game. See what he had to say about the project!
To start, tell us a little bit about yourself – what’s your role in developing Antraxx, and what other projects have you worked on?
How did Antraxx get started, and what were some of the major inspirations for the project?
What have been some of your biggest challenges while working on Antraxx?
Antraxx has been generating a lot of buzz in the indie game community – what do you think makes your game so appealing to gamers?
Will you be demo-ing Antraxx at PAX or any upcoming conventions/shows?
Any final comments?