Auckland, New Zealand – November 6th, 2018– Grinding Gear Games announced today that they will bring their award-winning RPG, Path of Exile, to the PlayStation®4 system in December 2018.
Path of Exile will be completely free-to-play (and of course, never pay to win; your success in the game is dependent on the depth of your skill, not your wallet). The premiere of Path of Exile on the PlayStation 4 will also include Grinding Gear’s largest expansion of 2018, also planned for release on other systems in December 2018.
Path of Exile continues to be one of the largest online Action RPGs with continual, massive audience growth. Successful launches on the Xbox One and in China have more than doubled the Path of Exile player community since August 2017, with over 3.5 million players having played the game’s 2017 expansion, Path of Exile: The Fall of Oriath. The Fall of Oriath was named one of the Top 50 Games of 2017 by Game Informer Magazine, as well as the top “Game as a Service” (an established title receiving outstanding updates and continued support).
Path of Exile Key Features Include:
- Download and play for free, but never pay-to-win
- A dark and deep action RPG
- Unlimited character combinations with the game’s gigantic skill tree
- Combine skill gems to create unique combat strategies
- Explore a dark and gritty world rendered from a fixed 3D perspective
- Explore randomly generated levels for nearly infinite replayability
- Craft weapons, magic items and even end-game maps to become more powerful
- Cooperate or compete with thousands of other Exiles in a persistent online world
- Ascend online ladders in every game mode
Path of Exile was released in October 2013 to critical acclaim including winning GameSpot’s PC Game of the Year award. Since its launch, Path of Exile has become a global community of over 20 million players including localized versions in English, German, French, Spanish, Simplified and Traditional Chinese, Russian, Thai and Brazilian Portuguese.
About Grinding Gear Games
Grinding Gear Games is a game studio founded in 2006 and based in Auckland, New Zealand. Its team members come from various countries and have a diversity of backgrounds ranging from artificial intelligence and software security to industrial design and professional tournament gaming. GGG recently released its flagship title, Path of Exile, and is committed to ongoing expansion and new content releases for the critically acclaimed game. In 2018, Tencent acquired a majority interest in Grinding Gear Games.