Played On: Xbox One S
Anthem has had a rough time leading up to its launch, and this weekend’s demo didn’t do anything to help its case. With just three weeks to go until it its official release only one word comes to mind while playing the demo: yikes. There’s a decent game lurking but, it’s hard to see it when the game is plagued with so many issues.
One of the gameplay mechanics that should absolutely sell Anthem is flight, which players can do while in their Javelin suits. The world of Anthem is designed to be massive and imposing, making the mechanic both fun and useful. Unfortunately, the abysmal framerate rears its ugly head to put a damper on any kind of enjoyment.
While the sprawling world is impressive, another technology issue comes to the front: load times. The world looks deceptively open, however it all comes crashing down a loading screen pops up. This happens when you transition to another zone. This is made all the more frustrating when a teammate decides to blast ahead, and you get hit with the loading screen when you don’t expect it.
Things don’t get much better while exploring the hub world. An area of the game filled with characters, and a place where players can get a sense of the world and what you can do in it. Again, the framerate becomes an issue. I don’t have any sophisticated measuring techniques but, it’s plainly obvious that we’re talking sub-20 frames per second on Xbox One S.
Add the motion blur effect to the proceedings and it feels like you’re walking through molasses, all while being drunk. It makes getting around this area tedious, when it should be a welcoming place for players. It’s incredibly disheartening to see.
It’s not all doom and gloom, though. There is fun to find in Anthem. Going out with a group of people to take on the various creatures that inhabit this world can be enjoyable. Although I strongly suggest you find a solid group to play with, as being assigned to a group of strangers makes it a lot more difficult to enjoy what’s on offer.
I wish I could tell you a bit about the story. Unfortunately, the last bit of the demo that ties everything together crashed on me. I have no idea what the reason for the search is, nor what revelations the character I was working with came to. It definitely feels like a fitting end to this demo, though.